For now, here are the classes and subclasses confirmed so far for the introductory portion of Journey to the Forgotten Realms.
All classes and subclasses of Baldur's Gate 3
Clerc: Clerics are intermediaries between the world of mortals and the distant planes of the gods. As varied as the gods they serve, they strive to embody the work of their deities.
- Area of life
- Light domain
- Domain of deception
Fighter: Questing Knights, Conquering Lords, Royal Champions, Elite Infantrymen, Hardened Mercenaries, and Bandit Kings - as fighters, they all share unparalleled mastery of weapons and armor and a deep knowledge of combat skills.
- Master of battle
- Eldritch knight
Cleaning: Far from the hustle and bustle of towns and villages, among the dense trees of the caterpillar-free forests and across vast and empty plains, the rangers keep watch without respite.
- Master of beasts
Naughty: Thieves rely on the skills, stealth and vulnerabilities of their enemies to gain the upper hand in any situation. They have a knack for finding the solution to almost any problem, bringing ingenuity and versatility to their adventure games.
- Arcane Deceiver
warlock: Warlocks search for knowledge hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects that are both subtle and spectacular.
- The demon
Wizard: Relying on the subtle web of magic that permeates the cosmos, wizards cast spells of explosive fire, lightning, subtle deception, and brute-force mind control.
- School of evocation
- School of abjuration
To find out which races will play these roles, check out our guide to Baldur's Gate 3 races and subraces.