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Assassin's Creed Unity - Complete Sync 100% Solution


This part of the guide will show yo Assassin’s Creed Unity u how to get 100% Synchrony in the MAIN CAMPAIGN missions, also revealing what are the steps to follow to better plan each Assassination. Completing the CHALLENGES of each mission will earn your character several points for upgrades and to acquire new skills and weapons.

SEQUENCE 1 MEMORY 1 - MEMORIES OF VERSAILLES

BRIEFING
This tutorial mission involves escaping from two shady individuals and reaching the designated home.



CHALLENGES
1-Pass over/under objects. During the chase and subsequent escape, simply press B/circle while running to slide over a table, crate or similar. Repeat this as many times as required to complete the challenge.

2-Don't let him land you. During the escape from the two opponents, distance them so that you never get knocked down. It's very simple, just stay high and reach your destination.

SEQUENCE 1 REMEMBER 2 - GENERAL STATES

BRIEFING
This tutorial mission includes reaching the designated location, using the eagle's eye to infiltrate and avoid the guards and a final fight.

CHALLENGES
1-Eyes front. In the final phase of the mission, during the forced combat, use B/Circle at the right time to parry the attacks. Repeat as many times as required to complete the challenge.

2-Eyes dodged. In the final phase of the mission, during forced combat, dodge attacks at the right time. Repeat it as many times as required to complete the challenge.

SEQUENCE 1 MEMORY 3 - HIGH SOCIETY

BRIEFING
You must infiltrate the indicated villa and, trying not to be discovered by the guards, reach the woman.



CHALLENGES
1-Don't get into conflict. To 100% synchronize this memory you will have to try to be as quiet as possible. Take advantage of the many shelters available to achieve your goal. If you are discovered, don't worry, just run away and DO NOT fight with the guards to respect the condition of NOT entering into conflict.

SEQUENCE 2 REMEMBER 1 - IN PRISON

BRIEFING
This tutorial mission includes getting to know the killers and the daring escape from the huge prison in which you are confined.

CHALLENGES
1-Parate Perfect. To perform a perfect parry, simply press B/Circle when an enemy's life bar turns golden. Repeat it as many times as required to complete the challenge.

2-Fugue with smoke bombs. During the escape inside the prison, you will have smoke bombs at your disposal, use them on the guards to overcome this challenge. If you run out of smoke bombs, you can always find more by DEPREDITING your enemies once you are defeated.

SEQUENCE 2 REMEMBER 2 - REBIRTH

BRIEFING
Prepare to become assassins.

CHALLENGES
There are no challenges in this remembrance.

SEQUENCE 3 REMEMBER 1 - TRAINING

BRIEFING
This tutorial mission involves taking your first steps in stealth techniques, helped by your master assassin.

CHALLENGES
1-Shelter killings. In the first phase of the mission, you will have to go down into a courtyard and eliminate 3 guards. All 3 opponents can be killed by hiding behind a shelter which, unlike the Hideouts which are instead of specific points in the game like a hay sheaf or a tent, can be any wagon, chest, barrel or wall behind which Arno can hide. Crouch down behind a shelter and reach the guards, as soon as they are close enough to the place where you are hiding, you can kill them while remaining anonymous.



2-Follow Bellec. When Bellec comes down from the roof, follow him without ever losing sight of him and escape through the same places he passed.

SEQUENCE 3 REMEMBER 2 - CONFESSION

BRIEFING
This mission involves eliminating the designated character by planning the Perfect Assassination.
We will show you how to complete SPECIAL ASSASSIN:

PERFECT MURDER
1- Once you have control of Arno, take to the street and use the Eagle's Eye to identify the character who has the KEY OF NOTRE DAME. You will discover that it is one of the men in red that is proceeding towards the left side of the cathedral. Follow him, blending in with the crowd, and RUBATEGLI THE KEY. If his henchman bothers you, eliminate him, always remaining hidden in the crowd.
2-Secret now to the right side of the cathedral, cross the square in revolt and use the Eagle's Eye to find the man to meet your primary target. Wait for him to be alone and KILL him, paying attention to the many men in red that populate this side of the map.

3-Now you can take the place of the man you just killed inside the CONFESSIONAL in the cathedral. All you have to do is enter: unfortunately the main entrance is blocked by several men in red, so to get inside you will have to climb the cathedral and talk to the FRATE who is at the top between the two towers of the facade. The man, content to have obtained the stolen keys again, will open a door to the tower and let you in.



4- Once inside, you'll have to be careful if you don't want to fail both challenges of the mission. Go down the stairs quickly and avoid the guard walking in the small area with the organ grinder, continue to the left. You will find yourself in a corridor with another guard, eliminate him silently and reach the rope. From the rope you can dive into a sheaf of hay, hide in there and wait for the arrival of your victim who will pass in front of the hay cart accompanied by two guards in red. The second of the two, the less cunning, will come and pry into the sheaf, giving you the chance to take her out instantly, without leaving a trace. This is the first hideout kill required for CHALLENGE 1. The primary target and the other henchman in red will proceed as if nothing had happened to the area with the confessional, just a few steps from the hay wagon. Get out of the wagon and watch them until your target enters the confessional. Move, staying low and paying attention to the guard in red, and enter the CONFESSIONAL adjacent to his to start the cut-scene where you can kill him silently. This is the second and final hiding kill required for CHALLENGE 1.

5-Ended the cut-scene you will have to escape from Notre Dame without triggering alarms. When the guard outside the confessional is on your back, get out and retrace your steps using the freight elevator to climb back up. Climb to the top of the tower and exit through the door that the monk opened for you earlier. Find an area with a few guards to get down from the cathedral and exit the designated area. If you didn't set off any alarms, you will also have completed CHALLENGE 2. If you accidentally set off an alarm before or after eliminating your target, you can get yourself killed and the game will start again from point 3 of this strategy.

CHALLENGES
1-Hiding place killings.

2-Don't set off any alarms.

SEQUENCE 4 REMEMBER 1 - THE KINGDOM OF BEGGARS

BRIEFING
You will have to follow the target within the Court of Miracles and finally get him to confess.

CHALLENGES
1-Kills with Ghost Blade. Make sure you have the maximum number of blades available. In this mission there are a multitude of enemies, killing some with Ghost Blades will be a piece of cake.

2-Diverse with Paper Bombs. Throw Paper Bombs at enemies who can't see you to distract them and overcome the challenge.

SEQUENCE 4 MEMORY 2 - THE KING IS DEAD

BRIEFING
This mission is to eliminate the designated character by planning the Perfect Assassination.

PERFECT MURDER
1-Take control of Arno, take to the street and use the Eagle's Eye to identify the TOMBINS TO CLOSE. By interacting with these manholes you will be able to block the vapor leakage by activating an interaction that we will see in the following points.

2In the area of the manholes you will find several enemies to kill in flight to complete CHALLENGE 2.

3-After closing the manholes, go ahead and help the small group of MENDICANTS to take out their torturers, so the beggars will create a diversion by attacking the guards and you can fight with them while they are alive.

4-Descend into the dungeon and prepare to cross the sewers virtually free of enemies because of the REVOLUTION OF THE MENDICANTS that you started at point 3 of this guide. Before descending, stock up on Ghost Blades so you can easily complete CHALLENGE 1.

5-arrive in the area with the King and you will have to eliminate him, but the latter, warned by his trusty thugs, will prepare an ambush for you. On the king's throne there is in fact a puppet well disguised and that Arno cannot distinguish from the real king. Don't throw yourself on the puppet and try to assassinate him because you'll be ambushed. Circumnavigate the central area instead, and climb the ladders at the back to reach the king who will be hidden in an upper duct ready to shoot you with the rifle.
Once the king is dead, prepare to escape from the sewers.

6-If you have completed point 1 of this guide, closing the manholes, escaping from the sewers will be child's play because the enemies will be blinded by STEAM and you will be able to see them and eliminate them easily thanks to the eagle's eye.

CHALLENGES

1-Kills with Ghost Blade.

2-Assassins in flight.

SEQUENCE 5 REMEMBER 1 - THE SILVERSMITH

BRIEFING
In this mission you will have to find and escape the target from a house full of enemies.


1-Bruti in the grip of Fury. Stock up on Darts of Fury before you start, you'll have to hit the Wildlings, the big enemies who use the spear, with the blade of Fury. You will find the Wildlings for the whole mission but the Darts will be particularly useful when you have to make the Silversmith escape, towards the end of the mission.

2-Port Forced Doors. The house where the Silversmith is hiding is full of doors to force, overcoming this challenge will be a piece of cake, but remember to unlock the ability to pick locks!

SEQUENCE 5 REMEMBER 2 - LA HALLE AUX BLES

BRIEFING
On this mission you'll have to infiltrate a restricted area and get out before it all blows up.

CHALLENGES
1-Gunshots. The area where the mission takes place is full of enemies to eliminate, you won't have any problem killing any of them with a gun.

2-Pass over/under objects. During the final stage, while escaping to the top, try to slide by pressing B/Circle while running, on the indicated number of objects in order to overcome this challenge.

SEQUENCE 5 REMEMBER 3 - THE PROPHET

BRIEFING
This mission involves eliminating the designated character by planning the Perfect Assassination.

PERFECT MURDER
1- Once you have control of Arno, go down to the cemetery and go near the entrance of the basement to save the INTRAPPULATED MEN, you will need them to eliminate a few too many guards.

2-When you eliminate the guards of the cemetery you can complete both CHALLENGE 1 and CHALLENGE 2, because eliminating the enemies from shelters will be very easy because of the large amount of shelters present. While for alarms there are 4 to sabotage, challenges will not be a problem.

3-overcome the Challenges, go to the point of the second diversion and steal the ORDER MAP, to know the route your target will take and what is the best hiding place to eliminate him. Use the Eagle's Eye to see the route. There are several places to hide, we have chosen to WAIT for the target in the hay wagon behind the ossuary.

4- Once you arrive, your target will give a speech, then start walking in the golden steps visible with the Eagle's Eye. While you wait, you can always continue to complete the CHALLENGES if you haven't already done so.

5-After a few minutes and a few discussions here and there, the target will pass near your hiding place, at this point you just jump out of the straw pile and eliminate it completely undisturbed.

CHALLENGES

1-Allerting Sabotage.

2-Shelter killings.

SEQUENCE 6 REMEMBER 1 - THE JACOBIN CLUB

BRIEFING
Infiltration and escape from the designated location.

CHALLENGES
1-Shooters prey to fury. In the initial phase of the mission, on the roof, you will have no problem finding the number required by the challenge.

2-Killings from hiding places. Use the building's many dressing rooms to overcome this challenge. WARNING, the hiding places are different from the shelters, the latter can be any element of the gameplay while the hiding places are the ones that look blue with the eagle's eye.

SEQUENCE 6 REMEMBER 2 - THE JACOBIN CLUB

BRIEFING
Infiltration and escape from the designated location.

CHALLENGES
1-Heads to the head. Very simple challenge, given the large amount of enemies, just remember to bring lots of ammunition and a large amount of Ghost Blades, these are also good for hitting enemies on the head.

2-Double Assassins. Skills that can be acquired after sequence 5. Simply approach two unsuspecting enemies and take them out at the same time. Better if you have a high threshold of stealth, the enemies will take a long time to notice you and you can also kill them together even if they are noticing you (yellow exclamation mark).

SEQUENCE 7 REMEMBER 1 - A TIMID ALLIANCE

BRIEFING
Infiltration and escape from the designated place.

CHALLENGES
1-Dazed Enemies. Simple challenge as you will have to overcome several enemies by sneaking them out of the game, but you must remember to press the button to STORY enemies and not to KILL them.

2-Head Shots. In the final phase of the mission, several shooters will surround the building you are in. Try to have an advanced gun, because it is more accurate, and eliminate these enemies by hitting them on the head.

SEQUENCE 7 MEMORY 2 - MEETING WITH MIRABEAU

BRIEFING
Investigate the culprit.

In this particular mission you will have to find the culprit of the murder, follow these steps to not blame the wrong person:

1-I inspect the bed.
2-Survey the closet.
3-Pick up the handkerchief at the foot of the bed.
4-Talk to Elise but DO NOT blame her.
5-Inspect the register on the cabinet to the left of the entrance.
6-Get away from the mentor to the fraternity but DO NOT blame him.
7-Get away from the poison vendor and get ready to chase.

CHALLENGES
1-Pass over/under objects. It won't be difficult during the long chase with the poison seller in the final part of the mission.

2-The used trucks. There are 2 or 3 of them during the final chase, use the eagle's eye to locate them and use them in the chase.

SEQUENCE 7 REMEMBER 3 - THE COMPARISON

BRIEFING
Target search and final combat, one of the most challenging missions of the main campaign.

We recommend you to have a last level weapon, such as the Katana or the Cinquedea, to better face this mission. We also recommend a medium/high level armor set and the VIOLENT Hit skill that you will need for one of the challenges.

CHALLENGES
1-Don't get stunned. One of the most complex challenges of the game, you will have to be very skillful at dodging, remember that your opponent can stun you in two ways:
-with the smoke bombs
-with the Violent Strike
If Arno will be knocked down, he will be considered stunned, so try to figure out which attacks you can parry and which you will have to dodge in order not to end up stunned. With a high level weapon you can end the fight quickly, but you'll always have to be very good at dodging.

2-Violent Strikes. Simply use the Violent Hit on target skill for the number of times described.

SEQUENCE 8 REMEMBER 1 - THE COMPARISON

BRIEFING
Infiltrate and get ready for a big fight.

CHALLENGES
1-Shelter Kills. Very simple challenge due to the large number of enemies that you have to protect.

2-Sabotage weapons. You will need to sabotage all alarms in the garden, both those in the front garden and those in the back garden. Use the map to find out where to find them.

SEQUENCE 8 MEMORY 2 - SEPTEMBER MASSACRES

BRIEFING
This mission involves eliminating the designated character by planning the Perfect Assassination.

PERFECT MURDER
1-Save the MEN FROM THE EXECUTION, they will help you free yourself from several enemies on the map.

2-After a little bit of the enemy army you will be able to start climbing without problems to the second diversion, the tower.

3-FIRE THE FLAG to distract your target and his guards. In this way you can easily act on them and kill them.

4- Once you arrive, your target will give a speech, then start walking in the golden steps visible with the Eagle's Eye. While you wait, you can always continue to complete the CHALLENGES if you haven't already done so.

5-After a few minutes and a few discussions here and there, the target will pass near your hiding place, at this point you just jump out of the straw pile and eliminate it completely undisturbed.

CHALLENGES

1-Assassinations by projections. As you climb up to kill your target you will find several victims ready to easily overcome the challenge.
2- Shelter killings. Very simple challenge for the great quantity of enemies that of shelters.

SEQUENCE 9 MEMORY 1 - HUNGER

BRIEFING
Chase the target while remaining hidden.

CHALLENGES
1-Don't touch the water. While chasing the boat, in the first phase of the mission, you must try not to fall into the river. It's not difficult, you just need to follow all the holds that form a real path for the pursuit of the boat. If you fall, all you have to do is reload the mission.

2-Don't set off any alarms. In the final phase of the mission, you will need to capture the information without triggering any alarms, i.e. without the enemies ringing the bell. Then silently eliminate the enemies around the bells and then sabotage them. Try to take a good amount of ghost blades with you, they will make this challenge even easier.

SEQUENCE 9 MEMORY 2 - HOARDERS

BRIEFING
This mission involves eliminating the designated character by planning the Perfect Assassination.

PERFECT MURDER
1-Leash towards the man with the fireworks on the cart and escort him to his destination by eliminating the enemies. His fireworks display will distract many of the enemies you may encounter later.

2-Sneak into the courtyard of the palace and, thanks to the eagle's eye, spot the guard with the KEYS OF THE SKIES. Steal them or sneak in and kill the guard and then plunder him of the keys. Open all the cells in the courtyard to start the revolt and, thanks to the confusion, infiltrate the building undisturbed.

3- Inside the building, with the eye of the eagle, look for Thomas Levesque, your victim's husband. To free him, you will overcome the CHALLENGE 2. To free him, it is best to climb to the right side of the building and penetrate through the window of the room in which he is imprisoned. Don't worry, the guards on the balconies are distracted by the fireworks. Finally, unhinge the lock on the door to let him escape.

4-Get back outside and look through the eagle's eye for your victim, who should be on the second floor in the central hall. Go upstairs paying attention to the numerous guards and hide among the audience that will be watching your target's speech.

5-Finished the speech, the victim will begin to walk through the crowd, killing them while camouflaged among the people. Better to have a high level of stealth.

CHALLENGES

1-Don't set off any alarms. Follow the 5 points above for peace of mind. Take on the mission with a high level of stealth and prevent enemies from ringing the alarm bells.

2-Save Thomas Levesque.

SEQUENCE 9 MEMORY 3 - THE ESCAPE

BRIEFING
Chase the target as fast as you can.

CHALLENGES
1-Don't touch the ground. While chasing the balloon, in the first phase of the mission, you must try not to fall on the ground. It's not difficult, just follow all the holds that form a real path to chase the Balloon. If you fall, all you have to do is reload the mission.

2-Stay behind the balloon. You will have to stay as close as possible to the Balloon, after a couple of attempts you will know the path to follow by heart and you will see that it will not be difficult to chase the Balloon without losing sight of it.

SEQUENCE 10 MEMORY 1 - DINNER INVITATION

BRIEFING
This mission involves eliminating the designated character by planning the Perfect Assassination.
We will show you how to complete the SPECIAL ASSASSINION:

PERFECT MURDER
1-Take control of Arno, go down the street and use the Eagle's Eye to identify the two opponents in pairs at the entrance to the building where the target has just entered.
Get close to the 2, stay in the crowd and kill them in pairs. You will need the Double Assassination Skill that can be purchased on the menu. Eliminating them will serve you for CHALLENGE 1.

2-Run now to the back of the building, circumnavigating it, to find another pair of enemies. Hide behind the right chariot and when the two don't look at you, approach to kill them in pairs to end CHALLENGE 1.

3-Eliminate the two guards of point 2, enter the garden where you will find several brutes to hit with the darts of fury, thus overcoming the CHALLENGE 2. If you have not yet passed CHALLENGE 1, here you will find other pairs of enemies to try again.

4- Once inside the garden you can proceed in two ways:

4.1-Pay 4000 Livre, the woman on the left side of the garden to OPEN THE WINDOW TO THE WASHER and thus enter the building on the floor where you will find the victim. Once this is done, you only need to cross the corridor to find your target.

4.2 For the SPECIAL ASSASSINIO you will have to steal the bottle of Toxic Wine, in the boxes at the entrance of the garden, just after point 3 of this guide, and enter from the lower floor of the villa under the room where the victim is. Watch out for the numerous guards and eliminate them silently thanks to the Ghost Blades. Killed them all, without triggering alarms, go up to the victim's room and continue in groups of guests remaining camouflaged until you reach the small counter to the left of the area.
You will hear the victim order another bottle of Chateau from the waiter. Interact with the tray on the counter to place the VIXENSED BOTTLE. Return to the stairs from which you climbed and wait hidden in the crowd until you see the waiter bring the wine to the victim. The victim, after having drunk the poison, will get up and go to a guards-free area behind the counter where you placed the bottle on the tray.

5-Reach your target and kill him. Then run back down the street from which you came.

CHALLENGES
1-Double Assassinations.

2-Bruits of fury.

SEQUENCE 11 REMEMBER 1 - THE BOTTOM OF THE BARREL

BRIEFING
You'll have to reconstruct Arno's good night between flashbacks and fighting.

CHALLENGES
1-Diverse with paper bombs. In the first phase of the mission, when you have to steal the wine, you only need to distract the indicated number of enemies with Paper Bombs. Remember that you have to distract different enemies, it is not worth distracting the same with another bomb.

2-Kills with Poison. For this second phase of the mission, you must have unlocked the poison bombs. Killing your opponents with these deadly gases will be a piece of cake.

SEQUENCE 11 MEMORY 2 - THE RETURN OF THE MURDERER

BRIEFING
This mission involves eliminating the designated character by planning the Perfect Assassination.
We'll show you how to accomplish SPECIAL ASSASSIN:

PERFECT MURDER
1- Once you have control of Arno, go to the area with the first diversion, not the cage but the food crates. You will find some snipers on the rooftops, to eliminate them go up and enter the house behind them. While they are on patrol they will stop right in front of the windows and you can kill them, remaining sheltered, from inside the house. The entire perimeter of the mission is swarming with these snipers, repeat the procedure for 4 more enemies and you will overcome the CHALLENGE 1.

2-Get down in the street and eliminate 3 enemies, using the FANTASM LAMA because the gun makes too much noise, to overcome also CHALLENGE 2.

3-Now you should have made the area of the first diversion more accessible, so go near the crates and interact to remove the blanket and show the people the HIDDEN FOOD. This process will give you the help of the people who will decrease the radius of the NO APARTMENT ZONE on the map so you can safely approach the second diversion.

4-You will find several people in cages, waiting to be guillotined. Talk to the two old acquaintances you will see approaching the cage door. They will give you the location of the guard with the key. Go up to the house behind you and steal the key from the guard, go back to the cage and use the key to...CLOSE YOURSELF WITH THE CONDEMNS.

5-The target will shout "Next!" from the guillotine stage, not knowing that you are next, have the guards escort you undisturbed to the guillotine stage, climb up and, just before the target recognizes you, assassinate him.

CHALLENGES
1-Kills from the shelters.

2-Head shots.

SEQUENCE 12 MEMORY 1 - THE SUPREME BEING

BRIEFING
You must sabotage the target's plans and find a way to discredit him.

CHALLENGES
1-Elise must not be discovered. In the second part of the mission, there will be a time when Elise will try to "sabotage" the target's banquet. At that moment, guards will arrive, marked with a red diamond on the map. You must ensure that these guards do not approach Elise:

-Guard 1- He's coming in from the left with respect to Elise. Use the Fanstasma Blade to eliminate her.
-Guard 2- He's coming from the right with respect to Elise. Use the Fanstasma Blade to eliminate her.
-Guards 3 and 4 will arrive in pairs from the driveway behind Elise. Eliminate them in any way and escape, if the alarm goes off it will not matter, the important thing is that the guards marked with a red dimantino not approach Elise.

2... sabotaged alarms. In the first phase of the mission, when you have to reach the target's tent to look for clues, sabotage the only alarm at the back of the tent before entering.

SEQUENCE 12 REMEMBER 2 - THE FALL OF ROBESPIERRE

BRIEFING
You must reach the target and interrogate them.

CHALLENGES
1- Forced doors. If you climb up from the back yard you can easily spot a door to force, but be careful, it is Level 3.

2-Don't enter into conflict. After you have forced the door in the above challenge, continue and silently eliminate the few enemies. Go down one floor and eliminating the others will easily reach Robespierre without triggering alarms.

SEQUENCE 12 REMEMBER 3 - THE TEMPLE

BRIEFING
Find the target and end its madness.

CHALLENGES
1... sabotaged. In the small square with the stable in front of the catacombs where you will descend, after finding the target on top of the Temple, you will find several alarms to sabotage.

2-Double assassins in flight. This skill must be unlocked in the menu. There will be a number of pairs of enemies standing in the air to kill them. We found 2 under a tree in the square with the alarms, 2 in front of the entrance to the catacombs to chase the target and several pairs on the walls surrounding the area.

FINAL BOSS STRATEGY

The boss, located at the end of Sequence 12, will seem really unassailable, even able to spot you in the shadows and eliminate you in a few shots. All your beautiful swords, axes, poisons, spades and guns will have no effect on him. The key to eliminating him in a few minutes are the PAPER BOMBS. You will find yourself in a circular room with several shelters and the target in the center intent on looking for you while he is constantly talking about his perfect plan, the usual villain who talks too much. Hide behind one of the shelters near the center and use the paper bombs to distract him and make him turn his back. Silently approach him and assassinate him from behind. Repeat the process until he runs out of life (about 3/4 times) and you eliminate him without problems.
The target will attack you in 3 ways:

-He'll launch a deadly charge at you that ends your life in seconds if you're not hidden.

-After finding your hideout, with a sort of eagle's eye, it will electrify you with a deadly lightning bolt from above, so if it finds you, launch a smoke bomb and disappear.

-Every time you hit it, an explosion of light will throw you to the ground, so run for cover if you don't want to be mortally hit.

Once your life is over, follow the cut-scene and you're done Assassin’s Creed Unity !



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